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March 16, 2011
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Valiance by arisechicken117 Valiance by arisechicken117
UPDATE:dimmed/softened the nebulae, removed crappy stars with spokes, added AND removed clusters of stars, light violet overlay, added comet and asteroids.

Really wanted to focus on the rings for this image, more of a glassy texture with a very well-detailed moon.

Enjoy!

:D
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:iconpriteeboy:
I'll admit at first it didn't look anything special but upon full viewing I can see a lot of effort when into detailing both planets, especially the moon since cratered planets are surprisingly rare in most space-art :clap:

The only thing that lets it down is the nebula. I see this kind of nebula a lot where it looks too "scattered" in random bits all over the place. Usually fewer and slightly larger ones look more natural than a dozen smaller ones, as real nebula from far enough away (like here) often appears as a single cloud with only small fragmenation.
I can see though that it is a whole one that stretches from top to bottom, but maybe the dark areas could be a little brighter and the bright areas much less-numerous and bright, too much contrast is all I'm saying. Many who have been doing this for ages will tell you the number one nebula mistake people do is having patches of pure white that gives it an over-exposed look :camera:

The rings are very well made and indeed "glassy" :) there's some anti-aliasing problem around the edge but that can be hard to control, often its a Photoshop issue when making and transforming them into place so I don't know how to really beat that :shrug:
What do you think?
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:iconfelewin:
Felewin Featured By Owner Sep 29, 2012  Hobbyist Digital Artist
Personally I think the comet near the top is really cooool. I bet you could make a neat piece form the perspective of a comet's surface going through some kind of nebula, with added flares for awesomeness. Maybe even a space station?
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:iconarisechicken117:
arisechicken117 Featured By Owner Sep 29, 2012  Student Digital Artist
Haha I completely forgot about this, I should do another one
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:iconwpaint101:
wpaint101 Featured By Owner Aug 14, 2011
pretty
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:iconqauz:
QAuZ Featured By Owner Apr 3, 2011
This good piece has been featured in here >>> [link]
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:iconvolcomman1:
volcomman1 Featured By Owner Mar 30, 2011  Hobbyist Digital Artist
hey man. this is awesome!°
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:iconarisechicken117:
arisechicken117 Featured By Owner Mar 31, 2011  Student Digital Artist
:D thanks!
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:iconregulus36:
Regulus36 Featured By Owner Mar 23, 2011  Professional General Artist
I'll be honest, the craters look very cg to me, all the same perfectly round shape (who's tut was that, Baro? ;) ) And the asteroids look fairly 2 dimensional (but this is coming from someone who uses 3d all the time ... did you emboss them in PS) .... but the planets are exceptional, textures are gorgeous!! I can tell where you spent most of the time ;)
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:iconarisechicken117:
arisechicken117 Featured By Owner Mar 23, 2011  Student Digital Artist
Yes the craters were created with Baro's tut. I also didnt feel like making dif new ones with the technique, it wouldve taken too long. I simply copied and pasted them.

The asteroids suck. I know that. haha. I wish I had vue to create some good asteroids
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:icontjuart:
TJUArt Featured By Owner Apr 11, 2011  Hobbyist Digital Artist
[link] - Works for me ;D
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:iconregulus36:
Regulus36 Featured By Owner Mar 23, 2011  Professional General Artist
How do you make planets, 2d or 3d? You should try using brushes to paint craters on, it's by far the best way i've found to make craters. If you use 3d add then them to the bumpmap, and if it's 2d you can paint them and then emboss them just like any other part of the terrain.

PS i sent you an email with an attachment you might like ;)
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